Zero Sum Noodles

SOME MORE MISC PROGRESS PICS TOXIC_HELL, 1 YEAR DOWN and to end it, it has been 1 year now of “game development” roughly. a video of toxic hell is called for. leaving out a bunch, cause spoilers and such. also, dash move is switched on here, not sure if that will be a default or… Continue reading Zero Sum Noodles

Frivolity in Times of Pandemic

Learning Python and Godot in a kinda morning routine interspersed with life drawing to keep the wrist cracking. The heads need a “getting stomped animation”. The corpse heads are courtesy of Asesprite, most fun I had drawing on the screen in ever. I mean I think Gimp can do all the same, but this is… Continue reading Frivolity in Times of Pandemic

Kurzarbeit is Best Arbeit

Working 9.6 hours a week is about as good as it gets. Remainder of hours spent awake are divided randomly across a few things worthy of exposing to the internet. 1. Spend much too much time learning to make a pixel platformer which now morphs into an actionRPG (it is the next tutorial in the… Continue reading Kurzarbeit is Best Arbeit