SOME MORE MISC PROGRESS PICS TOXIC_HELL, 1 YEAR DOWN and to end it, it has been 1 year now of “game development” roughly. a video of toxic hell is called for. leaving out a bunch, cause spoilers and such. also, dash move is switched on here, not sure if that will be a default or… Continue reading Zero Sum Noodles
Tag: toxic hell
Logos for Campers
ok, i’ll start then if no one else has anything to say. this drawing has been going on for some time, like just get to the finish line already. also i do believe this is the first post since i decided to go rogue on the ‘amillionyearsoftoomanydamnwordstotypeinafuckinurlbarsleep.com’ and instead opted for a dietcoma.com, which is… Continue reading Logos for Campers
A Mid Tempo Paralysis
made this quick goof off game, sounds effects provided by the mighty jose elias villagomez, you can play it in this box, or on my very basic itch.io Play PaperRunner on itch.io
Hardly Scarce
UNTITLED * Managed a few improvements to ‘Toxic Hell’, mainly the NPC who shills out the power ups (and boiled peanuts – not ready). Without this fellow the player will never escape level 1, and nor shall I. Some links… Srsly Wrong – Part I of three on Social Ecology (kinda annoying at times, but… Continue reading Hardly Scarce
Fringe Elemental
This week… or other period of time. Well a lot of consideration, degrees of effort, results, production and the exchange of one magical thought system for the other (trust your “instincts” vs. think things thru), as if either manage to measure anything at all. So. Keep working on things, cause enjoyment, or cause non doing… Continue reading Fringe Elemental
Sediment Rinse
In the name of the holy guidance away from Facebook and all things anti-GNU feeling, I deleted my WhatsApp and placed my Twitter bot into full automation mode. Go go fediverse, @cranach@tiny.tilde.website (we never win.) More Links – Go to more sites per day for full mental health benefits. Words: Anti monopoly monies, with Corey… Continue reading Sediment Rinse
Well if it’s the means we’re seizing here…
The usual suspects of drawings, works in progress and sketches. Some progress was made this week despite my sudden addiction to watching people complain about lack of freedom on Twitter of all places. Smear frame to the right is oddly functional. Go to other sites with useful info and music. https://pluralistic.net/ Funeral doom to kick… Continue reading Well if it’s the means we’re seizing here…
Dumpster Diving Mechanics
Again mostly its been game development as of late, but despite much studio renovations and crap, starting to get my drawing senses returned. Testing new editor. Hm. Ok this picture has had a bunch of updates soon.
Lab Rats
toxic hell via godot all day everyday – there will be a minor role for drawings though. I think the past few weeks I have neglected this site as anything beyond staring into the scripting of pixels seemed like a waste of precious minutes that could be used to both resolve and generate new bugs… Continue reading Lab Rats
Unforeseen Naps
I think I forgot to update this website in some time. I was a bit carried away with redesigning and reworking this ‘game’ of sorts, studying the River City Ransom sprite sheets. Added some CRT shader, a simple quest, double jump, better UI, and a bunch of other stuff. Wrote up some kinda manifesto for… Continue reading Unforeseen Naps